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Pete Davidson Covers Up Tattoo Of Former Girlfriend After Engagement To Ariana Grande — Probably A Good Idea!

Now you’re thinking clearly, Pete Davidson!

The Saturday Night Live funny-man is no stranger to new ink — he got two new tattoos for Ariana Grande, like, four seconds after meeting her LOLz — but finally he opted to cover up a separate tattoo that REALLY needed to go after his engagement to the No More Tears Left To Cry singer became official!

Related: Ariana Grande’s Engagement Ring Is Worth Almost $ 100K!

It all started with some keen eyes taking a look at this video Davidson posted to his Instagram account almost a week ago (below):

thank you cudder for continuing to be the greatest artist of all time 🌹A post shared by Pete Davidson (@petedavidson) on Jun 8, 2018 at 11:35am PDT

Not a big deal, right? Just him dancing?

But check out those forearms — his right forearm has a TON of ink on it and it has to be new, considering previously he’d been only known to have one single tattoo there: a pic of former girlfriend Cazzie David‘s face around a few stars.

Photos: Look At That Freakin’ RING!!!

Now it just appears a solid black block that is definitely obscuring her face! Awkward… But probably smart though considering, ya know, it’s Ariana time now!!!

What do y’all think, Perezcious readers?! Let us know in the comments (below)!!!

[Image via Instagram.]

PerezHilton

Meghan Markle Attends First Royal Event Since Honeymoon, Looks SO GOOD!!!

OK, so it’s not exactly news that Meghan Markle is gorgeous and amazing and all-around delightful, right?

Well, actually it is technically news, since here we are.

Maybe we should say that it’s not a surprise that Meghan would show up to her first royal event post-honeymoon looking like a radiant, divine goddess.

Because it’s true, it’s not a surprise, but that doesn’t mean we don’t want to see pictures and know literally every detail about everything!

OK, so Meghan and Prince Harry just got back from their honeymoon, right?

They postponed it until a bit after their actual wedding so they could do a different event, but then they went to an undisclosed location — many say they planned a trip to Africa, some say Ireland, some say Canada.

But wherever it was, they went, surely had a lovely, sexy time, and now they’re back home.

Us peasants usually enjoying a few days to recuperate from such big vacations, but the whole thing about Harry and now Meghan is that they’re not peasants.

They’re literal royalty, and that’s why they had to dress up this morning and do a big birthday thing for the queen.

And just look at how great she looked:

If you’re not familiar with all the ins and outs of royal tradition, the event is called Trooping the Colour, and it’s been around for centuries.

It’s basically a big birthday parade for the sovereign, and it’s been held in June for many, many years now — Queen Elizabeth’s actual birthday is in April.

Everybody gets in carriages, there’s a royal salute, the whole family stands on the balcony and waves at everyone who’s gathered around to watch.

It’s this big thing every year, but this is the first year that Meghan’s participated.

And, as we previously mentioned, she looked so, so amazing.

Her dress, that beautiful pink number, is a Caroline Herrera, and the hat is by Phillip Treacy, natch.

It’s interesting because with this look, Meghan has once again broken that pesky royal protocol.

Yep, even though she is pretty much the picture of class here, it’s apparently a bit immodest when compared against the traditional wardrobe to this event.

For reference, Kate Middleton has never worn sleeves that come above her elbows to a Trooping the Colour, and if you want to go even further back, Diana never did, either.

It’s not the first time she’s gone against the usual royal lady fashion guide, either — she often wears her hair messier than other princesses before her, for instance.

In those beautiful engagement photos she and Harry did, she wasn’t wearing nude pantyhose — another no-no — and even her gorgeous wedding dress was a bit off-the-shoulder, too.

But the thing is, Meghan is a black American actress, you know?

She’s already breaking a lot of rules just by joining the family in the first place.

And honestly, if this is the kind of rule-breaker she’s going to be, then we are 100% here for it.

The Hollywood Gossip

Kris Jenner: Khloe Is Coming ‘Home Soon’ for Good!

They’re (almost) on their way! Kris Jenner is ready to have Khloé Kardashian back in L.A. – and it doesn’t seem like she will have to wait that long!

“She’ll be home soon, so it’s really great,” Jenner, 62, exclusively told Us Weekly while attending the American Woman premiere at the Chateau Marmont in West Hollywood on Thursday, May 31. When asked if her daughter will be coming back for good, she replied: “I think so! Yes!”

Mommy’s Little Love

A post shared by Khloé (@khloekardashian) on

The Strong Looks Better Naked author, 33, has been in Cleveland, Ohio, with boyfriend Tristan Thompson since giving birth to baby True on April 12.

“Khloé is great! True is too,” Jenner added to Us. “I’ve been FaceTiming with them for the past couple of weeks.”

Days before going into labor, it was revealed that the NBA player, 27, had been cheating on the star throughout her pregnancy. After the scandal broke, Jenner wanted the new mom to return home immediately.

“Khloé shipped everything to Cleveland. She was fully moved in there. She was planning on raising the baby there full time and making that her and her daughter’s home,” an insider previously told Us. “Kris, and sisters Kim and Kourtney all had concerns about her relationship with another basketball player, and now their fears appear to have serious merit. After the living hell that Khloé had to deal with while married to Lamar [Odom] with the constant cheating, her sisters had wanted her to date a non-athlete.”

As of now, the couple remains together but is fighting constantly. “Tristan is completely emotionally and physically exhausted from the cheating allegations,” a source told Us this week. “She doesn’t know how she’s going to rebuild trust in him, She knows her family and friends aren’t supporting him or her right now.”

Celebrity News – Us Weekly

Meghan Markle & More Celebs Who Quit Acting For Really Good Reasons!

Not many who set out to become actors get to make a living doing it, and not many of those get to star on a hit TV show for several years.

So obviously it would take a pretty darn good reason to pull someone away from that kind of success.

Obviously, marrying a hot prince would qualify…

But did you know Meghan Markle isn’t even the first actress to leave Hollywood to become royalty??

CLICK HERE to view “Celebs Who Quit Acting For Really Good Reasons!”

CLICK HERE to view “Celebs Who Quit Acting For Really Good Reasons!”

CLICK HERE to view “Celebs Who Quit Acting For Really Good Reasons!”

CLICK HERE to view “Celebs Who Quit Acting For Really Good Reasons!”

CLICK HERE to view “Celebs Who Quit Acting For Really Good Reasons!”

[Image via Wheatley/WENN.]

PerezHilton

These 6 Pieces of Feel-Good Wall Art Are Giving ‘Good Vibes Only’

Anybody with a “no bad vibes” attitude can appreciate Us Weekly’s round up of feel-good wall art to decorate the home with positivity. An encouraging quote might ignite a little inspiration during the day, or an uplifting phrase could spark a smile after a long day at work. In either case, hanging feel-good phrases on the wall can be attractive reminders to look on the bright side or just to hang in there if things aren’t going so well. 

Some people get inspired by famous quotes or song lyrics, such as Steve Jobs’ uplifting ode to “the crazy ones” or the words to “What a Wonderful World” by Louis Armstrong. Other people appreciate slightly cheekier signage, like a piece of canvas wall art that declares “I Want It All.” But no matter the style, everybody can find a piece of inspiration that speaks to them personally. 

Scroll down to take a look at some feel-good art that also looks great on the walls.

Celebrity News – Us Weekly

The Swords Of Ditto Review: One Good Turn Deserves Another

As games continue to grow in scope and complexity, there is something to be said about the light-hearted, compact RPG stylings of The Swords of Ditto. It mixes childlike cartoon visuals and a delightful soundtrack with light puzzles and simple-yet-challenging combat. And while it doesn’t offer anything particularly groundbreaking to seasoned RPG or roguelite fans and backs you into a wall in some confusing ways, the intuitive nature of its systems, along with the inclusion of local two player co-op, makes The Swords of Ditto a fun leap down the rabbit hole into saving a strange and ever-changing cursed town.

The main loop of each playthrough is simple: Wake up, gather a sword from its resting place in the town of Ditto–either from statue or in the graveyard–to become the hero, then seek out the Toys of Legend to destroy the Anchors that the villain Mormo uses to strengthen her grasp on the world, making her easier to defeat in the final confrontation. If you die before then, Mormo wins and Ditto lives under her rule for another 100 years before the new Sword of Ditto is awakened, and the cycle continues. If you succeed, Ditto lives in peace for 100 years until Mormo returns, and it all happens all over again. Getting the hang of this can all feel a little overwhelming at first, but any confusion quickly slips away as the game’s rhythm settles in, and it doesn’t take long to feel comfortable with what’s expected of you.

Co-op play is local only, but the drop-in, drop-out system makes it very easy to have another player come and go at any moment. It also changes up the dynamics of play fairly significantly. Enemies are stronger, as you’d expect, meaning some enemies require a more tactical approach to take down. Items are shared between players, which can put a sudden strain on health items if you’re both struggling to deal with the added difficulty. Thankfully this is alleviated somewhat by an increased item drop rate, so health items can be replenished nearly as quickly as you go through them.

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The entirety of the explorable areas are made up of individual sections that are pieced together at random for each playthrough. When out exploring the world, there’s plenty to find and keep you busy. In Zelda-like fashion, you can slice up grass to score more coins or health items. One standout touch: If the weather is dry, you can torch a field of grass and watch it all go up in super-satisfying fashion. Random shops, caves and houses filled with cute and interesting characters dot the world, and while some only share a few repeated lines of dialogue, others offer quests for items or keys to unlock dungeons in other parts of the map. Almost everywhere you look there’s something else to see and do, and it’s this sense of discovery that’s felt when finding these hidden gems that makes The Swords of Ditto so rewarding.

Combat is mechanically straightforward; you can perform a simple melee attack with your sword as well as a roll dodge, and you have four interchangeable gear slots for items or weapons that are accessed using the d-pad. You can also buff your character by applying stickers that you find around the world or purchase within certain shops. It’s all fairly rudimentary, but despite the combat’s relative simplicity the enemies are a huge challenge, and this is where it gets gratifying.

Each foe has its own unique way of attacking or defending, and learning this for each enemy will make you much more effective at taking them down. The three-headed fireball will, if it touches you, turn your sword attacks into healing slashes for a few seconds, forcing you to retreat before the effect wears off. The green slime-ball monster falls harmlessly apart when physically attacked–it’ll only taking damage when it’s set on fire. It takes some time to learn all of this, but when you do, combat feels much more satisfying. You become more capable of clearing large groups of monsters than if you’d just kept slashing away, and having to think each encounter through makes it all the more enjoyable.

While it needs a little refinement, The Swords of Ditto is sure to delight, whether played on your own or with a friend.

Dungeon puzzles are also relatively simple yet engaging. Some involve coloured switches that rearrange the room entirely, altering your path and the enemies within. Some rooms simply involve killing all the enemies to make a key or a chest appear, while others are increasingly more elaborate and labyrinthian. It’s not unusual to come across a room that demands you place a multiple runes in slots that only appear when a certain switch is triggered, all separated by large chasms, locked doors, and rows of floor spikes. Later rooms will combine all of these variables into one, adding a light complexity that manages to keep things breezy and enjoyable.

Alongside the puzzles, each dungeon submits to the Isle of Trials rules–a set of modifiers that changes the rules of how each dungeon works. Early dungeons will only have one or two of these applied, but later playthroughs will throw upwards of four, and they could be anything from negating poison to activating auto-health-regen while prohibiting the use of consumables. These modifiers keep the game and the dungeons feeling fresh, especially in subsequent attempts, offering new challenges that unpredictably swing things either for or against you.

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It’s not a game without issue, though. Even while playing on PS4 Pro, The Swords of Ditto can be prone to quite a bit of slow down and stutter, mostly when there are lots of items strewn about. I also had a couple of triggering issues that would block my progress, meaning I had to quit to the menu and reload the game to reset the room. But the biggest problem is the time limit that’s enforced for each playthrough. You are only given a handful of in-game days–which changes depending on difficulty–to explore, gather resources, and complete quests before being forced into confrontation with Mormo at the end of the final day. Not only that, it feels like the days are too short, making some of the more elaborate discoveries difficult to fully engage with in a single playthrough.

While you can unlock the ability to rewind time by collecting enough of a particular type of item and taking them to a shrine, you have to collect yet a second currency to purchase them on top of that. Given that some of the items required for these longer quests are lost with a new character, It feels like you should have this ability to purchase rewinds from the start. This would have given me more confidence to explore more of the game, instead of keeping one eye on the days remaining and the other on whatever tasks are left to complete.

The Swords of Ditto is nothing short of a light-hearted good time. Despite a few bumps getting in the way of progress and some misgivings about the forced time limit per playthrough, it’s still a joy to slash through enemies and collect items while humming the game’s ear-tickling soundtrack. Meeting oddball characters and watching the world react to past playthroughs is a wonderful exercise, and pushing through the game’s barriers to exploration feels rewarding every time. While it needs a little refinement, The Swords of Ditto is sure to delight, whether played on your own or with a friend.

GameSpot Reviews

Life Is Strange: Before The Storm Review – Keep the Good Times Rolling

It’s rare that a prequel truly works, where a story can captivate despite the audience knowing what’s coming and where the path will lead. Life Is Strange: Before The Storm is one of those exceptional stories because it draws you in on its own terms. The only problem: You know it’s building you up just to break your heart.

As we know, the original Life Is Strange is steeped in tragedy. Maxine Caulfield’s estranged friend Chloe Price comes riding back into her hometown, hoping to find her missing friend, Rachel Amber. The search brings Chloe and Max close again after years apart, but it also illustrates a vast gulf in their life experience, which never fully closes. Max’s life is defined by good fortune and privilege. Chloe, as seen through Before The Storm, is defined by loss.

When Episode 1 starts, Chloe is forced to finagle her way into an underground metal concert with nothing but street smarts and her own awkward sense of sass. She’s not yet as sharp and hardened as the girl we meet in the original game, but she has it in her to become stronger as life gets tough. That girl’s outlook on life is everywhere in Before The Storm: the greyer, evocative, post-rock soundtrack compared to the sunny lilt of the original game, the sneering commentary of the information in the menus. The Backtalk system—a stand-in for Life Is Strange’s time travel mechanic—gives you even more control over the flow of a conversation to get what you want. It’s a way to portray Chloe’s very human strengths that sadly doesn’t get implemented often enough in the latter two episodes.

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Whoever you choose to make Chloe become, meeting Rachel shifts her focus. In the original game, Rachel is to Arcadia Bay what Laura Palmer is to Twin Peaks: a bonafide popular girl whose absence seems to mean everything to everyone, but who no one seems to really know on a personal level. Chloe Price, however, did know her, and Before The Storm gives you the chance to find out what was so special about Rachel in Chloe’s eyes.

On the surface, the answer seems to be nothing. Episode 1 has Chloe and Rachel playing hooky, and trying to suss each other out, which doesn’t tell you anything you couldn’t guess on your own. It’s only after Rachel catches her District Attorney father in a compromising act that she metaphorically bares everything, revealing she and Chloe aren’t as different as they seem.

Before The Storm’s three episodes are roughly two hours each, depending on how compulsive you are about exploring every nook and cranny. Compared to the original game, which leaned heavy on the implications of Max’s time travel, Before the Storm has no real supernatural crutch to lean on to solve the world’s problems. What few flights of fancy there are–aside from a heartwarming impromptu Shakespeare performance in Episode 2–manifest as occasional dream sequences, more for Chloe to sort through her own grief than to affect the world around her. The real world around Chloe continues to crumble, and your choices tend to fall on the side of figuring out how to sort the remains. It’s choices like figuring out how best to deal with being kicked out of school, whether it’s worth upsetting Chloe’s mother to clap back at her trashy gun-nut stepfather, or parse out how much basic respect to give the gossip girls on Blackwell Academy’s campus.

The heart of it all remains Chloe’s relationship with Rachel. It’s a textbook case of two people finding someone worth clinging to, and taking it on good will that their faith in each other isn’t misplaced at best or going to get them killed at worst. Episode 3 veers ever slightly off into low-grade cable-TV drama, but even that’s played earnestly, with Chloe and Rachel’s mistakes having tangible, believable consequences, and choosing how Chloe deals with her failings is endlessly captivating to play through.

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That captivation is, of course, the problem, if you can call it that. It’s a game that so admirably and genuinely builds a relationship between two girls who absolutely need and deserve each other; when it gets to the ugly business of reminding you where it ends, it sours and saddens every moment. You could use your choices to keep Rachel at a bit of distance, but even that distance feels unfair, because why wouldn’t both girls deserve their momentary bliss?

Still, Before The Storm’s main three episodes largely play out as though the future isn’t set in stone, allowing you to craft something resembling a momentary win for an ill-fated relationship, entertaining the notions of coping and vulnerability in ways very few games typically have time or inclination to. The bittersweet cherry on top, however, is contained in the game’s Deluxe Edition, a final episode that allows you to play through Max and Chloe’s last beautiful day together before Max leaves for Seattle. It’s light, whimsical, often funny, and bathed in a gentle golden nostalgia. And once again, its final moments bring truth rushing in, and it’s a stab in the heart.

This, apparently, is the heartbreaking joy that is Life Is Strange: the inevitability that life will do terrible, unexpected things to people whose presence we love, and people who absolutely deserve better. Developer Deck Nine’s contribution through Before the Storm posits that the pain is still worth it; just to have the time at all is enough. A storm is still coming to Arcadia Bay, and Rachel will still disappear one day, and it doesn’t matter. Being able to spend time with Chloe when her heart is at its lightest, and putting in the work to keep it going, is powerful and worthwhile.

GameSpot Reviews

Kim Zolciak to The Real Housewives of Atlanta: Good Riddance!

The Real Housewives of Atlanta fans just received some real, raw and terrible news:

One of the franchise’s most famous faces has said she will not return for the next all-new run of episodes.

Or the one after that… or the one after that.

Yup, folks, it’s true: Kim Zolciak is outta there.

For good.

On Saturday, the mother of six, who was traveling with husband Kroy Biermann, was stopped by a TMZ cameraman at the Los Angeles airport.

Asked about her future on The Real Housewives of Atlanta, Zolciak made her answer as clear as can be, responding that she is “never, never” appearing on the series.

Why?

Because the show causes “too much unneeded stress,” she said.

Such a stance should not come as a shock to fans of this Bravo program.

Zolciak’s feud with NeNe Leakes reached new levels of intensity, immaturity and, some would say, racism over the past several weeks.

The reality stars, along with Kim’s daughter, went back and forth over whether NeNe has roaches in her home and, basically, over which of them sucks the most.

Prior to Kim’s TMZ-related confirmation, Andy Cohen even told People Magazine he assumed the veteran cast member had screamed her final on-air insult.

“I think she’s done, yeah,” Cohen told the publication, recounting the tension in filming the the Real Housewives season 10 reunion with Zolciak-Biermann and longtime rival Leakes:

 “[Kim] walked out of that reunion and I said, ‘Yeah, I’ve seen the last of that wig at these reunions.'”

Here’s a glimpse at that walk-out:

Zolciak, of course, departed the show that made her famous back in its fifth season to film her own reality show Don’t Be Tardy./

But she made a triumphant and well-publicized return for Season 10 last year.

The three-part Real Housewives reunion special to which Cohen refers above kicked off on April 8 and has already stirred more than its share of hilarious controversy.

Case in point?

Marlon Wayans actually reminded the world he’s still alive a few days ago when he dissed Kim via Instagram by sharing an image of her from the reunion and writing:

“No we are not in production on White Chicks 2. The f–k?!”

Zolciak was offended by this jab.

“Was always a super big fan of yours and my kids loved you,” she wrote in the comments section. “This hurts but I guess its all for laughs.”

Hey, we laughed.

And we also assume we’ll see plenty of Kim going forward, despite this declaration.

She has quite the strong social media presence, having formed somewhat of a partnership with daughter Brielle.

They are always joking and posing together on Instagram and we’d be stunned if they don’t sign up for their own series at some point.

Just two days ago, perhaps in reply to this stage in her life and whatever the future holds, Zolciak wrote online:

Successful people maintain a positive focus in life no matter what is going on around them.

They stay focused on their past successes rather than their past failures, and on the next action steps they need to take to get them closer to the fulfillment of their goals rather than all the other distractions that life presents to them.

Will you miss her in Atlanta?

The Hollywood Gossip

There’s a Good Chance Game of Thrones Fans Will Never See This Character Again

Although Lord Edmure Tully hasn’t been seen on Game of Thrones since Jaime Lannister used him a pawn to conquer Riverrun, it seemed as though fans may still learn his fate in the show’s final season. However, according to Tobias Menzies—who played Catelyn Stark’s doltish younger brother—the chances of Edmure returning aren’t looking too good.

During a recent interview with Digital Spy, Menzies was asked whether his character is still spending his days locked away in the Frey’s dungeon since Arya Stark used her face-swapping skills to massacre the entire Frey family. “The honest answer is, I have no idea,” he replied. “He’s obviously somewhere in a prison, he’s still around alive somewhere. They’re pretty stingy with their information and I’ve not heard anything from them.”

There’s always the chance that Menzies is giving fans the ol’ Kit Harington run-around. However, considering the rest of the cast has been filming season eight for quite some time, if he is telling the truth, that’s probably a wrap on Edmure.

But not to worry, Menzies is still going to be gracing our television screens: Netflix announced Wednesday that the 44-year-old actor is set to take over the role of Prince Phillip from Matt Smith in season three of The Crown.


TIME